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eceg431/03/a/PC.hdl

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// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/3/a/PC.hdl
/**
* A 16-bit counter.
* if reset(t): out(t+1) = 0
* else if load(t): out(t+1) = in(t)
* else if inc(t): out(t+1) = out(t) + 1
* else out(t+1) = out(t)
*/
CHIP PC {
IN in[16],inc, load, reset;
OUT out[16];
PARTS:
// inc current value
Inc16(in=regOut, out=incOut);
// choose current or inc'd val (based on inc)
Mux16(a=regOut, b=incOut, sel=inc, out=postInc);
// choose ^ vs input (based on load)
Mux16(a=postInc, b=in, sel=load, out=postLoad);
// choose ^ vs zero (based on reset)
Mux16(a=postLoad, b=false, sel=reset, out=nextVal);
// load register if any control signal is active
Or(a=reset, b=load, out=resetOrLoad);
Or(a=resetOrLoad, b=inc, out=shouldLoad);
// stores state
Register(in=nextVal, load=shouldLoad, out=regOut, out=out);
}