// This file is part of www.nand2tetris.org // and the book "The Elements of Computing Systems" // by Nisan and Schocken, MIT Press. // File name: projects/5/Memory.hdl /** * The complete address space of the Hack computer's memory, * including RAM and memory-mapped I/O. * The chip facilitates read and write operations, as follows: * Read: out(t) = Memory[address(t)](t) * Write: if load(t-1) then Memory[address(t-1)](t) = in(t-1) * In words: the chip always outputs the value stored at the memory * location specified by address. If load=1, the in value is loaded * into the memory location specified by address. This value becomes * available through the out output from the next time step onward. * Address space rules: * Only the upper 16K+8K+1 words of the Memory chip are used. * Access to address>0x6000 is invalid. Access to any address in * the range 0x4000-0x5FFF results in accessing the screen memory * map. Access to address 0x6000 results in accessing the keyboard * memory map. The behavior in these addresses is described in the Screen * and Keyboard chip specifications given in the lectures and the book. */ CHIP Memory { IN in[16], load, address[15]; OUT out[16]; PARTS: // Memory = RAM16K + Screen + Keyboard (using address decoding) // step 1: decode high address bits to pick component // step 2: route load signal to correct component // step 3: select output from correct component // // addr map from c5 reading (for reference, duh): // 0x0000-0x3FFF: RAM16K (address[14]=0) // 0x4000-0x5FFF: Screen (address[14]=1, address[13]=0) // 0x6000: Keyboard (address[14]=1, address[13]=1) // address[14] choose RAM vs I/O // address[13] choose screen vs kb when I/O // STEP 1 // split address to selectors Not(in=address[14], out=ramSel); // ramSel = 1 when address[14] = 0 (RAM range) And(a=address[14], b=address[13], out=kbSel); // kbSel = 1 when both bits = 1 (kb address) Not(in=address[13], out=notkb); // invert address[13] for screen selection And(a=address[14], b=notkb, out=screenSel); // screenSel = 1 when address[14]=1, address[13]=0 // STEP 2 // send load to correct component And(a=load, b=ramSel, out=ramLoad); // ramLoad = load when accessing RAM And(a=load, b=screenSel, out=screenLoad); // screenLoad = load when accessing screen // mem components RAM16K(in=in, load=ramLoad, address=address[0..13], out=ramOut); // 16K RAM uses 14 addr bits Screen(in=in, load=screenLoad, address=address[0..12], out=screenOut); // screen uses 13 addr bits Keyboard(out=kbOut); // kb is ro, no load/addr // STEP 3 // pick correct out Mux16(a=screenOut, b=kbOut, sel=kbSel, out=ioOut); // pick screen or kb out Mux16(a=ramOut, b=ioOut, sel=address[14], out=out); // pick RAM or I/O out }